GD THESIS 2022
I have created a print book using augmented reality (AR) technology to improve and
enhance the user experience in line with commonly used smart devices. The subject of
the book is ‘Reality’ and the ways in which it can be reinterpreted through the lens of AR.
The visuals on the pages are viewed through a smartphone/smart device using existing
downloadable AR software. Readers without a smart device can still enjoy the book without
the AR component, but utilizing the AR technology will dramatically enhance the experience.
The aim of the book is to showcase the potential impact AR could have on print media of
all natures. Once this technology has been developed and incorporated into magazines
and books the commercial potential is enormous. Magazine publishers could offer AR
enhanced editorial pieces alongside AR advertising, which would allow creatives and
graphic designers enormous scope and flexibility in the presentation of their messages.
There is also considerable scope for use in instruction manuals and educational material
to simplify and improve learning experiences.